Back in 2008 I was recruited to work on Deus Ex: Human Revolution with the Eidos Montreal studio, starting a working relationship with the EM team that I am proud to still be a part of eight years on. DXHR was a hit that earned us great criticial acclaim, including several award nominations (among them a personal BAFTA nom for Best Story!); I got to follow that up with original fiction in the novel Deus Ex: Icarus Effect and the eBook novella Deus Ex: Fallen Angel, along with story work on the mobile title Deus Ex: The Fall.
But now the next iteration of stories in the Deus Ex world have arrived, and it has been my pleasure to contribute to the critical path storyline for Mankind Divided – available today on PC, Playstation 4 and XBox One platforms. Also officially available today is Deus Ex: Black Light, my original novel that spans the gap between DXHR and DXMD, and Deus Ex: Hard Line, an exclusive digital novella available with the DXMD Day One and Collector’s Edition releases.