Since 2001, I’ve worked on over a dozen games projects, for a variety of developers and publishers around the world – from fiercely independent studios like Ninja Theory, Auroch Digital and Hello Games to industry giants such as Activision, Square Enix and Ubisoft.
My first video games gig was writing scripts for a Star Trek PlayStation One tie-in, and in the years that followed I’ve been involved in all facets of games writing – from core narratives and side-quests, developing characters and world-building, working on in-game lore title, incidental dialogue and much more.
My recent credits include Marvel’s Guardians of the Galaxy, Fracked, The Division 2, Phantom: Covert Ops, Ghost Recon Wildlands, No Man’s Sky, the award-winning Deus Ex series and Disney Infinity 3.0: Star Wars. Click on any of the banners below to learn more about the individual titles…